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TOPIC: R4 - Symbaroum

R4 - Symbaroum 1 week 1 day ago #8232

  • MellyMel
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Symbaroum - Session #1

GM - MellyMel
  • Fenya, goblin treasure-hunter - Inept
  • Kvarek, barbarian mercenary - TheRanger
  • Niha, Changeling Rogue - BjornBeckett

The Promised Land

The year is just 20 in the new reckoning, and the once-mighty kingdom of Alberetor lies in ruins behind you — a poisoned wasteland of death magic, famine, and restless dead. Queen Korinthia’s people have marched north through the Titans, seeking the ancestral lands of old Symbaroum: Ambria, the Promised Land.
You are among the latecomers. Whether you are Ambrian refugees fleeing the dying south, opportunistic fortune-seekers, displaced barbarians, or wanderers drawn by rumors of fertile fields and ancient treasures, you have made your way to a sprawling, chaotic caravan camp at the southern foothills of the Titans.
The scene before you is one of desperate hope mixed with hardship. Hundreds of people mill about a makeshift tent city — families huddled around sputtering fires, overloaded wagons creaking under possessions, livestock lowing nervously, and armed guards eyeing everyone with suspicion. The air smells of woodsmoke, unwashed bodies, wet wool, and fear. Dark clouds hang low over the jagged mountain peaks. Whispers spread through the camp: the passes are treacherous this year. Unseasonably early snowstorms threaten to close the route any day now. Many caravan masters have already decided to wait until spring.

But not all.

Scene 0: Beginnings

Caravan through the Titans
Winter Closing in
Talking with Telk, the caravan driver, and Keler, the mule man.
Belun and Ludo the Wayfinders.

Scene 1: The Tryout

One merchant, Master Argasto, is making a risky push
Shifty mule wrangler
3 Fights won - You're In!
Mage Bartolom and spell swap negotiations
Wagons roll!

Scene 2: Find the Thief

A thief by the stream
The Star Stone of Bartolom
Muddy heel prints
Mules in woods

Scene 3: Retrieving the Sun Stone

Broken tower and hidden traps
Crossbow man
I surrender!
Barracks, weapons, and a MAP!
Beware of Mal-Rogan - Join Us? Easy pickins!
Tie him up!
Back to Camp.
Well done!
Telk has THIEF carved on his forehead
Mal-Rogan, the bogeyman.

Scene 4: The Price of Firewood

Onwards, Stickpickers!
Howl of the wolf and screams
The Big Bad Wolf, Wayfairers, and a black cloak, ring of lesser wolves
Porcine Lance Machine
THE wolf loses its head
The fallen Elf.
Oh dear...
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R4 - Symbaroum 1 day 7 hours ago #8242

  • MellyMel
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Symbaroum - Session #2

GM - MellyMel
  • Fenya, goblin treasure-hunter - Inept
  • Kvarek, barbarian mercenary - TheRanger
  • Niha, Changeling Rogue - BjornBeckett

Scene 5: Burying the dead

Vigilant: Beren and Ludo look ascanse at the elf
Six shillings and a shallow grave

Scene 6: A ring of wagons

Telling the caravan
Cold night and an unnatural storm

Scene 7: A meeting

Two elves are met: Godrai & Saran-Ri
Honest confessions: the fall of Keri-Las
Bracelet of the iron pact
Forgiveness and vengeance
Beren and Ludo pact breakers and corrupt
Hand them over or else.
We return at Dusk
Belun’s dark eyes betray him

Scene 8: Discussions & Repercussions

Ludo has the following story to tell: He and Belun were hired as pathfinders by a group of treasure-hunters, headed by an unpleasant individual named Gorak and his second, the changeling Alahara. The group traveled deep into Davokar but did not reach the planned target: the darker parts of the forest and itswell-preserved ruins from the days of Symbaroum. Instead they came across a smaller tomb, the final resting place of a long-dead barbarian lord. The others in the team got away with gold, jewelry, and mystical objects; all that Gorak wanted for himself was the verdigris-coveredcopper crown worn by the dead lord; a crown that had merged with the cranium. Once returned to Thistle Hold, theexpedition’s members lived like kings for a while. Then they started to die, or change(if Belun already has changed, Ludo says that the same happened to the others). Gorak and Alahara disappeared after having talked to Lasifor Nightpitch, the Mayor of the Hold. Then Belun started to feel as if someone were watching him, and they fled to the south. Ludo suddenly remembers another detail: one evening by the fire, everyone in the expedition got to hold the cranium with the crown. He recalls that the skull, despite being dead, was warm to the touch and that he for a moment felt as if its dead eyes looked back at him in the glow from the campfire…

Discussions...
The Black Cloak Lestra: Take them to the monastery of the Twilight Friars
Fenya: Kill the stinking elves
Kvarek & Niha: Give them to the elves
Belun, blight-born: “I feel fine … no … no, nooooooo …”
Blight-Born eruptions and battle
Belun and what Belun became eventually butchered with great effort
Ludo surrenders hope and agrees to take his dues

Scene 9: Exchanges

Kvarek, Elffriend of Godrai
Niha of the Merrilas elves
2 healing, 2 antidote potions as rewards
Ludo taken by the becoming-Bear-like Godrai
Into the snow...

Scene 10: Thru the Titans and beyond...

Below in the distance lies Yndaros, the grand capital city of Ambria, towering over a farmland covered in swaying fields and pierced by glittering rivers. Here and there are patches of forest, burning in yellow and red. The patches become more frequent and grow bigger and bigger the further the gazewanders north, and somewhere far away the trees gain mastery over the lowland – trees that together make out the dark and mythic forest of Davokar.

It is probably only your knowledge of its existence that makes you imagine seeing the red flame of Thistle Hold’s beacon, located at the forest edge. Karvosti, the plateau ruled by witches and barbarian warriors, cannot be seen as it lies deep in the woods; the same goes for the haunted ruins of old Symbaroum. And that is likely for the best, since the ruins are said to be monstrously beautiful, almost hypnotic in their overgrown splendor.

Argasto interrupts your daydreams with a high-pitched order to mount up. As soon as the cookware has been stowed away, the break is over, and the caravan can resume its journey towards Yndaros. The wagons sway on bumpy routes, with animals in front and exhausted travelers holding ropes tied to the wagons behind.

Weary faces are gleaming with sweat in the chilly mountain air. Steamy clouds fume from mouths and muzzles alike. But despite fatigue and cold, the eyes of the travelers shine as brightly as the pinnacles on the Queen’s palace – the Promised Land is waiting for them to arrive.
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JCLoomer - Thu 23 Jul - 17:45

Sorry, Curse of Nineveh folks, I'm not going to be able to make it tonight.

mikeawmids - Thu 16 Jul - 13:48

Amended the dates for R5 & R6 posts. We are in week 4 of R4, so R4 will end 13/08/26. R5 start date 20/08/26, and R6 start date 15/10/26.

Sant - Sun 12 Jul - 17:05

With stu away next week I will step in and run something, see thread. Any vagrants are welcome but let me know.

mikeawmids - Thu 9 Jul - 11:21

If you are in the cancelled Remnants game tonight, plz don't expect to join/spectate my Savage Worlds game, I cannot keep doing it.

Garuda - Thu 2 Jul - 17:10

Okay mate. Hope you're feeling better soon.

Val - Thu 2 Jul - 16:47

Sorry Garuda won’t be at the club tonight. Feeling rough as a rag mans trumpet.

Garuda - Thu 25 Jun - 18:44

Or he could be my guide dog. According to my last optician appointment I'm as blind as bat.

Garuda - Thu 25 Jun - 18:40

Can you put him in a ever disguise? False moustache and glasses might do it.

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