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TOPIC: R1 - Of Greasy Palms & Goblin Charms

R1 - Of Greasy Palms & Goblin Charms 8 years 5 months ago #900

  • mikeawmids
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OF GREASY PALMS & GOBLIN CHARMS
A manic game of guns and goblins using the D&D.5 system

Goblins are not provided as a playable race in the D&D rulebook, so please use the racial template posted below for character creation. I will have a copy of this available on the first night.

Your goblin character has some traits in common with all other goblins.

Ability Score Adjustments: Your Dexterity Score is increased by 2.

Age: Goblins mature at nearly twice the rate humans do. A goblin of even 10 years old could be considered an adult. Goblins tend to live fairly short and fast lives, even the lucky survivors rarely make it into a fifth decade.

Alignment: Most Goblins tend towards Neutral Evil. Their general behavior includes some very chaotic elements, but is balanced by their loyalty to their group and putting the needs of the tribe above their own. And yet, their desperate struggle for survival means that there is nearly no limit to the evils they are likely to exercise upon those outside their tribe.

Size: The average goblin is about 3 and a half feet tall and they weigh in at about 45 pounds. Your size is Small.

Movement: Your base walking speed is 30 feet. You are a bit faster than other small humanoids.

Dark Vision: You are used to crawling around in dark tunnels and navigating dark forests in the dim of night, giving you superior vision in the darkness. You can see in dim light within 60 feet of you as if it were in bright light and in darkness as if it were in tim light. You can't discern colors in darkness, only shades of black and white.

Nimble Step: Opportunity attacks made against you are made with disadvantage.

Sneaky: You have advantage on Dexterity (Stealth) rolls.

Languages: You can speak, read and write Common and Goblin. Goblins have their own language that they more or less share with Bugbears and Hobgoblins. There are dialect differences, but they can be overcome with some extra effort. However, the races do not share a script. While Hobgoblins use a complicated pictographic script, Goblins use a simple phonetic script using heavily modified Dwarven characters.


This post was made by a guy called TheHobgoblin on the EN World forums, you can see the full post here: www.enworld.org/forum/showthread.php?356...p-D-5E#ixzz3pNKWSJX3
Last Edit: 8 years 5 months ago by mikeawmids.
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R1 - Of Greasy Palms & Goblin Charms 8 years 5 months ago #903

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Thanks Mike, i was gonna ask about this :)
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R1 - Of Greasy Palms & Goblin Charms 8 years 3 months ago #1027

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Signs posted on the edges of the Jangermarsh warn travelers to steer clear, to turn back, to avoid the vast, trackless swampland with its poisonous flora and inhospitable denizens.

"Them that goes into the marsh ain't heard from again!" sayeth the old fishwives, "If they don't drown them-fool-selves, they'll be eaten alive by goblins or the old swamp hag!"

And to be sure, the Jangermarsh is a dangerous place for those unfamiliar with its ways. Those who don't know where to put their feet will invariably find themselves up to their ankles in quickmud or blunder into the nesting grounds of the terrifying dragon snail.

The Licktoad goblins have inhabited the Jangermarsh for 100 years - possibly, very few of them know how to count beyond the number of fingers on each hand (usually somewhere between three and seven, depending on the amount of inbreeding that's been going on). With the passage of time (and plenty of trial and error), the goblins have learnt how to survive in the depths of this fetid swampland; which berries are poisonous to eat and which just give you a bad case of the trots, how to mask your scent from a hunting pack of feral elves, where to find the magic mushrooms, etc....

Every year, any young (ie: level one) goblins that have survived long enough to hit puberty are sent off into the swamp to prove their value to the tribe by completing whichever arbitrary (and often ridiculous) task Chief Rumblegut has come up with. This year, you and your broodlings must prove to the tribe that you are right-proper goblin material and if you could not die in the process, that would be great.

And who knows; if you do manage to survive, maybe you'll be visited by the plot fairy in the night....

---

NPCs of note in the goblin village of Slimy Hollow

Chief Rumblegut - Chief of the Licktoad goblin tribe. Quite possibly the oldest and fattest goblin you will ever encounter.

Miss Baggins - An aging halfling botanist who got lost in the swamp and went mad, she currently acts as the town's only school mistress - a happy arrangement that keeps her and the broodlings out of everyone else's way.

Dicky Pickle - Goblin merchant who orchestrates trade between the goblins, boggards and lizardmen tribes living in the Jangermarsh.

Bigstrong - Dull witted half-ogre who performs all the town's heavy lifting.

Little Lurgy - Young goblin who gets on everyone's nerves and is always playing pranks.

---

If you have given any thought to character class, name, history, etc. Please post below. Actual character creation on week one. Feel free to affiliate yourselves with any of the NPCs listed above.
Last Edit: 8 years 3 months ago by mikeawmids.
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R1 - Of Greasy Palms & Goblin Charms 8 years 3 months ago #1070

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Gary: Ganor (goblin monk)

Doug: Gobsnot (goblin barbarian)

Adam: Ragnuk (goblin druid)

Bane: Noink (goblin bard)

Andy: Fuggit (goblin rogue)

I think I got those names right, please correct me if not. If anyone does decide to do a write-up I will issue some manner of reward. I leave the possible form such a reward might take open to wild speculation.

Some Highlights...

Alligator wrangling in the swamp.
Besieging the gingerbread cottage.
Octopumpkins!
Adam blowing Andy up with Thunderburst.
Hungry ghoul children.
Gender roles in generic fantasy.
Eyeballs, entrails and hag's teeth.
CHEATING.
Chicken sled!!!
Last Edit: 8 years 3 months ago by mikeawmids.
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R1 - Of Greasy Palms & Goblin Charms 8 years 3 months ago #1072

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cough ( bane)

cheated better than me :)
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R1 - Of Greasy Palms & Goblin Charms 8 years 3 months ago #1073

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The First song of Noink

Upon a cottage of gingerbread,
the seductive hag lured me to her bed.

Poisoned by a nefarious concoction of candy and stew,
my strength sapped and my tiredness grew.

I woke from my slumber my eyes shot open,
Fudging’s face filled my vision, a better outcome than I’d been hop in’.

His eyes wide with wonder I was quite the sight,
to rally this group for the upcoming fight.

Baked bits of rubble flew as the druid crashed landed on my right,
our barbarian friend charged into the light.

He ran down the room with his great axe lofted high,
“Come Hag Slicer, it’s time for her to die!”

His blow was hard and her guts were not,
her stomach spilled out and the blood started to clot.

Upstairs a monk and a zombie started to rumble,
it was in the shower that they both did tumble.

The zombie creature fell awkwardly back, in the shower curtain it got trapped,
It‘s leg bone had snapped and came right out of its skin, the rest of the cadaver was tightly wrapped.

The monk wasted no effort and grabbed the bone,
He named his new weapon the leg of old Tone.

Smashing eyes and grabbing teeth,
Our Monk friend turned into some kind of strange thief.

Back downstairs the hag was outnumbered,
she broke free, grabbed her eyes and down the corridor she lumbered.

No respite or quarter to her foes had she ever given,
So with a knife in the back, and an axe in the head, along with the crossbow bolt that sailed over head, a death most ignoble and no one to absolve or listen to her final shriven.

A cheer went up but the victory was short, at the backdoor there was work to be done,
a lone zombie who’d just eaten his mom.

The barbarian from the building he flew,
no rope did he find so he made do with used guts and sinew.

He missed his mark and his target,
he crashed into the shed, which was full of eggs for the farmers market.

Regaining composure, and as quick as flash,
the barbarian stood and started to smash.

His hand closed on a small hand axe he threw at the zombie,
it was mere moments before he hit with a combi,

Caught on the left, followed through on the right, the zombie was split it really was quite a sight.

Back at the village they stood tall and proud,
waiting for chief Rumblegutt to call them one at a time aloud.

You’ve done well, now only a few left, the first rounds hard we always get a reduction,
now carry on to the final stages of induction.

We will test your brain and brawn, your wits and agility,
and finally a test about you to see who has the best all round ability.

The rounds were hard, the players not fair,
as bending the rules seemed as common as air.

The winner to be declared and their prize already waiting, a sword made of bone from a crocodile from the great river Wye, and it was I Noink Hugglebutt the bard, the legend, as they all say “ooh what a guy!”


The Second Song of Noink (in progress)



Chief Rubblegutt, commanded that we all should attend,
He wanted heroes to go a great distance even past the large bend.

For the river has dried, and peoples food with it too,
There’s not even a reason to go to the loo.

With bellies all hollow, and resources so few,
we need to solve the problem so we can get back to brew.

The Captains boat broken then fixed with a view
that a team of chickens pulls it, a land craft tabaoo.

The heroes set off, amongst clucking uproar,
they really hoped they would not cross a boar.

We need not have worried as, it was the Bullywug tribe,
who held a friend captive and then they lied.

In ambush they waited their trap almost certain,
they did not expect a boat pulled by chickens and a mad captain wrapped in a curtain.

On clucky, and bucky, and chucky, and saxo,
get a move on before I get out the paxo.

The Bullywugs dived out of the way,
and lost the creature they wanted to torture today.

The battle was brief as the Bullywug Shaman,
cast entangle at his own people and nation.

to be continued.......
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Kaltek - Thu 11 Apr - 19:14

Just outside the car park now, there are still a few people from the wake at the moment

Garuda - Thu 11 Apr - 17:39

Should have read the posts below better. Looks like I'll be giving it a miss this week.

Garuda - Thu 11 Apr - 17:36

Did club indicate wake will go on all evening? Not a fan of gaming in the bar.

Temrane - Thu 11 Apr - 17:25

no galleons tonight, sorry all!

Sarge - Thu 11 Apr - 16:15

I’ve just been notified that a funeral wake is going on so we need to go in the bar tonight. It could be the wake may finish and we can use the longe later

Inept - Thu 11 Apr - 13:32

sorry guys not about tonight, deadlines for work moved up...

Tom - Thu 4 Apr - 18:46

Sorry going to be late tonight, the work we've been doing no my sisters bathroom's sprung a leak so I'm going round to take a look.

TheRanger - Thu 4 Apr - 18:29

Hi everyone wont be at club tonight, works been a killer today, seeya all next week

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