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TOPIC: R6: Rise of the Runelords (cont) Discussion

R6: Rise of the Runelords (cont) Discussion 2 years 8 months ago #2441

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[Savaged] Rise of the Runelords / Fortress of the Stone Giants / Week 2 / Part 2 / 19-10-2017

Later that same day, the party get their first glimpse of the stone giant fortress. A 50ft wall encircles a courtyard, from which rises a towering spire of black stone. Outside the walls, the ground teems with giants and their monstrous allies.

“I don’t much fancy the look of that,” Rast grumbled.

“Why don’t we use the secret tunnel Conna told us about?” Andor asked.

“What?” Asha said, startled, “That wasn’t mentioned in the last write-up.”

“Maybe the GM had forgotten about it until now.” Andor replied, “He’s a busy guy and he’s putting these write-ups together at work when nobody is looking. Cut the guy some slack!”

“Fine! Let’s try the secret entrance.” Karrack said, “I just hope it's not’s not full of monstrous guardians and dangerous traps this time!”


Waiting until inky darkness had flooded the valley and the giants had gathered around their roaring bonfires, the heroes crept stealthily around the outskirts of the sprawling encampment. Three hours and a few close calls later, the party gathered on the edge of the ravine upon which the fortress had been built. Rast used his new ring of flying to search the cliff face for the tunnel Conna had indicated would deliver them into the dungeons of the citadel. The rest of the heroes made the descent more carefully and soon they stood upon a narrow ledge, staring with some trepidation at the hidden entrance. An unpleasant smell of decay wafted from the dark fissure in the rock. Grogg took the lead, hacking through the sticky strands of spider silk obstructing the passage with his twin axes. The floor of the tunnel seethed with small spiders and Grogg took enormous pleasure stomping on them as he walked. Rast paused to examine the critters more carefully and realized that they were undead, the desiccated husks of dead spiders animated by foul necromancy. Up ahead, the tunnel narrowed and became completely blocked by a wall of webbing. Nobody in the party is particularly surprised when they are ambushed by a swarm of large zombie spiders (yawn). They are surprised when they discover that the spider’s venom carries a powerful paralyzing agent that turns their bones to jelly! They are even more surprised when a massive zombie spider the size of a retirement bungalow comes skittering out of the darkness, gnashing its axe-like mandibles and generally scaring the shit out of everyone present! Then Grogg hits it with his axe, inflicts 40+ damage and pretty much kills it in a single blow.

“THIS – IS – "

“Yes, we know, give it a rest already!” Solaris snapped.

Rast is already reaching into the dead spider’s mouth, groping for its venom gland. He finds a horrible white sac of goo and gives it an experimental poke, causing it to explode like a pus-filled appendix.

With the demise of Deathweb, the rest of the undead spiders flee into the dark recesses of the cave and the party continue on into the dungeons of Jorgenfist.

To be continued….
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R6: Rise of the Runelords (cont) Discussion 2 years 8 months ago #2454

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So I checked and...
Solaris takes careful aim and shoots an ogre as he is picking up another boomjar. The clumsy monster drops the clay vessel, setting off a chain reaction that detonates the rest of the explosives.


Fred (Grogg’s pet ogre) is vaporised in the subsequent firestorm, while the rest of the party are pelted with chunks of smoking masonry. Picking themselves up, the heroes soon realise that the explosion has blocked the entrance to the dam with smouldering rubble.

Fred the Ogre could have survived that! He was blasted into the water and carried far away. :p
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R6: Rise of the Runelords (cont) Discussion 2 years 8 months ago #2455

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[Savaged] Rise of the Runelords / Fortress of the Stone Giants / Week 3 – Part 1 (26/10/2017)

We re-join our heroes in the fetid lair of Deathweb, the flaking husk of the megarachnid lying inert where it was slain. Tiny white spiders swarm over the massive corpse like a pallid veil blown by the rank breath of some dread deity. Karrack’s torch flickers as he edges along the wall of the cavern, poking the flaming brand into each crack and fissure wide enough to conceal either a lurking spider or the way ahead.

“Here!” Karrack rasps, crooking a claw to beckon the others, “There’s a tunnel leading on and – urggh. What is that smell?”

Never one to pass up on investigating a horrible smell, Rast waves the others back and stealths on alone. The tunnel terminates on a narrow, crumbling ledge overlooking a small cave. Three ogres stand around a stone basin, stirring the noxious contents with long wooden poles. The vile brew smells of vinegar and cat’s piss and brings tears to Rast’s eyes (although it’s unclear if this reaction is motivated by disgust or admiration). Scraps of leather and dripping fur marinade in the stinking broth and Rast deduces that he is in a tannery. He reports back to the others, who decide that they can probably take three stinking ogres.

Grogg leads the attack, positioning himself in a heroic (albeit precarious) pose on the ledge above the tanning pool.

“THIS – IS –FRED?!?”

“What?!” Rast spluttered.

“FRED!!” Grogg cried, dropping down from the ledge and grabbing hold of one of the ogres in a masculine hug, “It is you! I thought you were dead! You’re not dead… are you? Because we just fought this spider….”

“Grogg kill Deathweb?!” Fred asked, jaw dropping.

“Yes! I totally killed Deathweb! Pretty much by myself. It was awesome!”

“Do you guys know that thing?” Andor asked, slowly returning his longsword to its scabbard.

“Grogg and that ogre had some sort of weird bromance going on while we were liberating Fort Rannick from the Kreeg clan,” Rast explained, “We all thought he’d been killed. I don’t recall that any of us cared, except for Grogg. He built a little shrine back on the Everstill. It’s actually kinda’ sweet.”

“Sweet is not the word I’d choose.” Andor grunted.

“Grogg come to kill giant leader?” Fred asked eagerly, “Come to seize control of giant army and conquer puny human lands?”

“Yes, maybe and probably not.”

“Fred will fight with Grogg again!” Fred decided, “Just like old times! Others will join us! I have told them tales of the mighty Grogg the Smasher! I even copy your catchphrase, listen… THIS – IS –STENCH!!”

The other two ogres grinned big, stupid grins and did a little ogre dance to express their merriment.

“So the ogres are on our side now?” Asha asked, licking her lips and gazing longingly at the bulges of their massive ogre junk beneath their filthy loincloths. (I’m not even kidding, this actually happened in game) :sick:

“Fred, can you show us where the giants keep their prisoners?” Karrack asked.

“Prisoners?” Fred looked confused, “What is prisoners?

“Little people locked in cages?”

“Oh, you mean food!! Yes, Fred will take you to get food! Fred hungry too!”

“What?! No eating the prisoners!!”

(This unplanned scene occurred after Vic played an Adventure Card that resulted in him recognising a familiar face or ally).


The party dash to keep up with Fred, who leads them to the giants gaol. A hulking, two headed humanoid sits beside a grindstone, sparks flying from the edge of his executioner’s axe as he hones the blade. One head drools and chunters a childish rhyme in giantish whilst the second is hidden beneath a greasy, black leather hood. The giant rises to defend the room but is quickly overwhelmed. Grogg buries his axe in the hooded head and Andor reduces the idiot head to tears with harsh words. Rast and Karrack work together to lift the giant-sized keys from the ettin’s belt and release the prisoners from their cells. There is no sign of Ameiko. The other captives report that she fell ill during the journey north and is being held elsewhere in the fortress. Solaris agrees to lead the prisoners out through the secret tunnel and re-join the party later, whilst Rast and the others continue to search Jorgenfist for his wayward wife.

To be continued….
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R6: Rise of the Runelords (cont) Discussion 2 years 8 months ago #2456

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[Savaged] Rise of the Runelords / Fortress of the Stone Giants / Week 3 – Part 2 (26/10/2017)

Leaving the cell block, the heroes find themselves looking down into a natural pit. Sunlight floods in from a hole in the roof and a wide ledge cut into the rock face spirals from the top to the bottom of the shaft. A wooden platform laden with crates waits to be raised to the surface via a series of thick metal chains. Opposite the lifting mechanism, two juvenile red dragons have been chained to a boulder, their wings clipped and their jaws muzzled.

“We should kill them and harvest their organs for alchemy!” Rast said.

“Wait!” Andor hissed, “What if they are related to the red dragon we fought in Sandpoint? They’re not exactly honoured guests here, right? They look more like hostages.”

“You think the giants have compelled Longtooth to join them by threatening his offspring?” Karrack asked. Andor nodded.

“That changes everything.” Rast agreed, “We should kill them and harvest their organs for alchemy!”

“No!” Karrack snapped, “Let’s get down there and try talking to them.”

The party approach warily. The dragons watch them through slitted eyelids.

“No sudden movements….” Andor warned.

“Nice dragon.” Rast said soothingly, “I’m just going to unhook your muzzle so we can have a little chat. Nobody wants to harvest your organs. No need to try and bite me the moment this thing is off….”

Conversing in draconic, Karrack and Andor establish that the two brothers were indeed sired by Longtooth and are indeed being held as hostages by Mokmorian to ensure the red dragon’s compliance. The party decide that by releasing the wyrmlings, they remove Mokmorian’s leverage over the dragon and the giants lose their most powerful ally. Asha grows short of breath as the ogres strain their slab-like muscles to break the chains binding the two young dragons to the rock. Unable to snare the wind in their torn and tattered wings, the two brothers charge up the ramp to reach the surface and call for their father. Karrack follows them up to watch the fireworks.

The appearance of two furious dragons into the inner courtyard throws the fortress into disarray! The mammoth stables are ablaze before the giants are even aware that the dragons are amongst them. Panicked mammoths, their shaggy coats aflame, trample their riders underfoot. The sky darkens as Longtooth descends upon the walls, his massive wingspan momentarily eclipsing the sun. The red dragon strafes the citadel, blasting the defenders with his fiery breath. Landing in the courtyard, Longtooth picks up his two flightless offspring and carries them off. Blinking the ash out of his eyes, Karrack took in the chaos in the dragon’s wake. Smoke billowed from the burning stable and a second building had collapsed entirely. The black tower itself seemed unmarred by dragonfire, it’s surface as smooth and glassy as the surface of a dark lake. There did not appear to be a way inside at ground level.

“Longtooth is out of the picture.” Karrack confirmed, “We should keep going before the giant regroup and think to check who released their dragons.”


The party continue searching for Ameiko. They don’t find her in the next area of the dungeon, but they do find a golden teleportation circle inlaid into the stone floor. A control console nearby is indented with a seven-pointed hollow that likely fits the activation sigil. Next, they reach a pair of intimidating doors decorated by monstrous imagery.

“Woah, guys, strong sense of deja-vu,” Rast said, “Aren’t these creepy doors real similar to the creepy doors we saw under Thistletop?”

“The entrance to the shrine of Lamashtu, where we batted Nualia and her yeth hounds?” Karrack clarified.

“Fun times.” Grogg reminisced happily.

"You weren't even there," Rast said.

“Get ready,” Karrack warned, “Whatever is on the other side of these doors is unlikely to be good.”


Rast pushed open the door and stepped into the cosy taproom of the Rusty Dragon. The wooden stools had been stacked upside down on the tables and the bar was clear of flagons and drunken fishermen. Rast stood and breathed in the familiar scents of ale and wood polish. Ah, that was the smell of home! Something seemed strange though. Rast could not place his finger on it. How had he come to be home? Hadn’t he been talking to Karrack and Grogg just moments ago? He glanced around the empty taproom, no sign of either of them. Odd. A noise from upstairs caused Rast to lose his train of thought and he meandered over to the stairs that led up to his and Ameiko’s private rooms above the tavern. He could hear voices from the room where he and his wife were sleeping while the Kaijitsu mansion was refurbished. Heading in, Rast found his wife lying in bed, attended by two other women.

“Your wife is very fortunate,” said the first woman, “She is going to have a child.”

“A special child,” the second woman agreed, “We are here to assist with the birth.”

Both of the women smiled encouraging. Rast noticed that their smiles were much too wide to fit their faces, but that hardly seemed to matter right now. He was going to be a daddy! He hustled up to his wife’s bedside and took her clammy hand in his own. Suddenly, Rast heard the sound of breaking glass from the room below, followed by the sound of the taproom getting trashed.

“They are coming to take your wife and kill your child.” the first midwife hissed.

“Please Rast, don’t let them hurt our baby!” Ameiko moaned.

Rast scowled and readied his daggers. If anyone planned on hurting his family, they would need to go through him first!


Grogg and Fred the Ogre forced open the grim portal and led the way into a large, star-shaped ritual chamber. Human sacrifices were chained to stone pillars at each point of the star and in the centre of the room stood a squat, stone altar. Ameiko lay upon this altar, moaning and writhing in silent agony. Flanking the altar stood two lamia, monsters with the lower body of a giant snake and the upper body of a beautiful woman. The party had fought these dangerous creatures before and both times it had been a slog.

“Ah, so these are the fools who killed our sisters?” the first hissed, “So strong and so handsome – and soon to be so dead.”

“Let these people go!” Karrack commanded, brandishing his spear.

Rast stood beside him, slack jawed and glassy eyed. Karrack nudged him with the butt of his spear.

“You want to step in here, maybe? That’s your wife on the altar.”

“Huh? Nobody hurts my family!” Rast growled.

Suddenly, Rast turned and threw his returning dagger at Grogg! The knife only nicked his shoulder, but immediately Grogg’s muscles locked up as the paralyzing poison on the blade spread through his body.

“Kill the lamia!” Karrack said, “They have Rast under their control!”

The first lamia cast Fear at the lizardman, catching Andor in the spell’s AOE. Both heroes are suddenly required to confront their greatest fears! Karrack finds himself standing in a swirling blizzard, the wind howling all around him. A nightmarish snowman with blazing eyes looms over the lizardman, reaching out with skeletal arms. Meanwhile, Andor saw himself standing in the Sandpoint cathedral with all his old mercenary buddies watching from the pews. An elderly organist plays the wedding anthem and a veiled woman wearing a bridal dress appears beside him.

“I now pronounce you man and wife,” said the priest, “You may kiss the bride.”

“Noooooooooo!!” Andor wailed, falling to his knees.

Asha – the only member of the party able to function normally – started hurling bolts of celestial energy around the room, hoping to disrupt the sorcery disabling her allies. The lamia maintaining the Fear power loses her focus, releasing Karrack and Andor from their waking nightmares. Karrack darted forward and jabbed at her with his spear. Andor charged the other but ended up trapped in her scaly coils. Inexorably, the lamia started to crush the old warriors bones. Asha took out the first lamia with an empowered bolt, freeing Karrack up to go to Andor’s aid. Together, the two fighters fillet the second lamia and Andor rips out her spine to use as a belt. With the lamia sisters vanquished, Rast returns to his senses and offers Grogg a healing potion to apologize for stabbing him. Grogg chugs the whole flask down in one go and burps cavernously, that’s the good stuff right there!

Rast lifts Ameiko off the altar and carries her away from that dreadful chamber. She is alive, but her pulse is weak and her pallor deathly pale.

“Is it true, lass? Are you with child?” Rast asked.

“Yes Rast, we are going to have a baby,” Ameiko said, “I only found out myself the night before the giants came. I wanted to surprise you.”

“I am surprised!” Rast agreed.

The party carry Ameiko back to the secret tunnel and leave her in Solaris’ care.

“I should stay with you,” Rast said uncertainly, “The baby….”

“You must go with the others,” Ameiko said weakly, releasing Rast’s hand from her own, “We’ll talk about this when you get back.”

Rast nodded somberly, planted a whiskery kiss on his wife’s brow and went with the others to confront Mokmorian.

To be continued….
Last Edit: 2 years 8 months ago by mikeawmids.
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R6: Rise of the Runelords (cont) Discussion 2 years 8 months ago #2457

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[Savaged] Rise of the Runelords / Fortress of the Stone Giants / Week 3 – Part 3 (26/10/2017)

Back in the teleportation circle, Asha inserts a glowing, star-shaped relic into the control console. She had found the strange, golden device on the corpse of one of the dead lamia sisters and known immediately what purpose it served.

“Seven points, seven possible destinations,” she explained, “Twist the dial and off we go.”

She twisted the dial and off they went.

The room around the party blurred and their stomachs lurched as they were hurled into the space between dimensions. A moment later, they reached their destination and appeared atop a mountain overlooking a ruined city of truly epic proportions. Even giants would have been dwarfed by this ancient, urban sprawl! A golden road winds through the crumbling buildings and climbs another mountain on the opposite end of the valley. The side of the mountain has been carved into the likeness of a stern and imperious face. Dragons wheel through the clouds above the city and the streets below teem with giants!

“I think we’re a little under-levelled to be here.” Karrack said, “Where else does this thing go?”


The circle moved and the heroes appeared in a tall, circular chamber. The walls are lined with shelves, upon which are stacked ancient, dusty tomes taller than Rast. Karrack notices that the walls and shelves are crafted from the same smooth, black stone as the tower. A cowled figure appears on a balcony overlooking the room. It is clearly a giant, but hunchbacked and twisted like a gnarled and dying tree. One grey hand grips the railing and the other clings to a black staff topped with the severed and rotting head of a black dragon. A string of severed and leering heads have been draped around the giant’s neck.

“Welcome to the black tower, heroes of Sandpoint,” the giant sneers, “I am Mokmorian, lord of Jorgenfist and the architect of your doom! Do you like my library? I hope so, for your bones will lie here for the rest of eternity!”

“Why did you send your giants to attack Sandpoint?” Karrack demands.

“It is the will of my master that this ‘Sandpoint’ fall to ruin,” Mokmorian answered, “There are secrets buried in that place that will accelerate his inevitable return to this world. Not that any of you will live to witness it! Prepare to face my headless lords! Mwuhuhuhuhu!!”

Six undead ogres stomped forward to stand between the heroes and the giant. Each was clad in black armour and wielded a pair of fearsome battle-axes. None of them had a head, just a bloody, rotten stump where the neck ended. Grogg and Fred charged!



“This is - not working!!” Andor added, his sword bouncing off the headless lords black armour. No matter how well they fought, the party could not seem to wound the undead ogres!

“Wait!” Karrack cried, his lizard mind racing in overtime, “Asha! Destroy the heads around Mokmorian’s neck!”

Asha released a wave of holy bolts at the giant, destroying two of the severed heads on his gristly necklace. Immediately, two of the headless lords collapsed.

“You are too clever for your own good! Mwuhuhuhuhu!!” Mokmorian laughed, pointing at Karrack with his staff. The severed dragon head on the end opened its maw and fired a blast of necromantic energy at the lizardman. Karrack somersaulted out of harms way and threw his spear back at the giant. The point sank deep into the giant's stony flesh!

“GRAAAAGHH!!” Mokmorian shrieked, “Teraktinus, the Giant-Slayer!! Where did you get that weapon?!? And why is there a rope tied to the end of it?!?”

“Well, Solaris loaned it to me,” Karrack explained, “But he got it off a benevolent spirit in an old shrine out on the plateau. And the rope is tied on so that I can do this!”

Karrack dropped off the bridge, swung across the room and started to abseil up the massive bookcase below Mokmorian. Grogg and Andor leapt across to add their weight to Karracks. The giant dropped his staff in order to brace himself against the railing, the rope drawing him closer to the edge. The balcony groaned ominously under his massive weight. At this pivotal moment, Rast jabbed his little knife - coated with his last dose of paralysing tentamort venom - into the giant’s foot. Mokmorian flubbed his vigor roll to resist the effects and found his body suddenly unresponsive to his brain. He lost his grip on the railing and was pulled over the edge! Karrack swung himself and the others out of the way as the giant fell past, hitting the ground below and impaling himself on the stone spear stuck in his chest!

To be continued….

(Ok, so I took some creative liberties there, but you got the job done).
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R6: Rise of the Runelords (cont) Discussion 2 years 8 months ago #2461

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[Savaged] Rise of the Runelords / Sins of the Saviours / Week 4 [03/11/2017]

The heroes were feeling pretty pleased with themselves after defeating Mokmorian and ending the threat to Varisia - when the giant warlord sat back up, eyes blazing with arcane fire.

“So these are the heroes of the age?” Mokmorian intoned, “You look more like gasping worms to me.”

The giant’s body moved jerkily as though being manipulated by an autistic puppeteer. His voice sounded different too, now it dripped with cultured malice.

“Come then, heroes. I – Karzoug, the Runelord of Greed - will await you atop the golden spire of Xin Shalast. Know that every minion of mine that you slay only serves to make me stronger and your own doom more certain. After ten thousand years, is this pitiful band really the best the world can do?”

The malevolent flame behind Mokmorian’s dead eyes flickered and faded and the giant slumped to the ground. Grogg stepped up and chopped off his head. He rolled his gory prize onto the balcony overlooking the giant encampment and threw it off to get the armies attention.

“Giants of the Storval Plateau!” Grogg roared, “Mokmorian is dead! Galenmir is dead! Your dragon has turned against you! Your conquest of the lowlands is over! Disband and return to your homes! Return to the old ways and pray for the forgiveness of the gods you abandoned! Don’t make me come down there and bang your heads together!”

With the head of the snake severed (and subsequently splattered across the inner courtyard), the stone giant army wandered off.

“What should we do now?” Asha asked.

“I will escort Ameiko and the other civilians back to Sandpoint.” Rast said, “I will ask Solaris to accompany me, for the road south will be long and fraught with peril. I will wait for you there.”

“The rest of us could experiment with the teleportation circle and see where else it goes.” Asha suggested.

Twisting the star-shaped control rune to the third position, the party found themselves standing in a dark cave that smelled like goblin. Another turn teleported the heroes into the midst of swirling blizzard. Karrack immediately turned blue and began to freeze. Asha twisted the sigil to the sixth point and the party found themselves underwater!

“Glubglubglub?!” Asha cursed, turning the rune to the seventh/final point on the star shaped console.

The party land in a stone chamber, soaked through and draped in foul smelling weeds. The walls glitter with a strange, sparkly purple stone and blue torches burn in iron braziers. A mysterious merchant offers to trade Karrack a jar of 100 eyeballs in exchange for one of his own. The party get a real ‘Needful Things’ vibe of the vendor and decline his attempts to barter. He is able to advise the party that they have stumbled into a chalice dungeon, a random assortment of traps, treasure and monstrous encounters that will be different every time they visit.

“Well that’s neat and all,” Asha mused, “But it doesn’t help solve our runelord problem.”

For lack of better options or signposting from the GM, the party return to the goblin cave and have another poke around. Grogg noticed a hole in the ceiling blocked by a heavy block of stone. Karrack climbed up on the half-orc’s broad shoulders and Asha clambered atop Andor. Working together, they shifted the obstruction and climbed into the room above. Karrack realised that they were back in the ritual chamber under Thistletop where they had fought Nualia Tobyn at the very beginning of their adventure and the stone block they just knocked over was the accursed altar to Lamashtu. Asha picked up a statuette of the Mother of Monsters herself and sets to bashing it in with a rock. Thistletop is a day’s travel from Sandpoint, so the party headed back there, wondering how they would explain their hastened arrival to Rast and Solaris.

Calculating that they have two weeks to kill before the rest of the party make it back, Asha visited the Pathfinder Lodge in Magnimar, returning the amulets that the party recovered from the dead Pathfinders on the Storval Plateau. She asked to make use of the Pathfinder’s library to research the fall of ancient Thassillon and how to combat the Runelords, should one actually be waking up. She finds information pertaining to a site called Runeforge, where a magical metal called Ithilliom could be used to craft weapons capable of killing the Runelords. No one runelord could be entrusted with control of this resource, so all seven maintained a presence here. The only thing the ancient scrolls do not reveal is the actual location of this mythical runeforge.

Meanwhile, Karrack, Andor and Grogg returned to the Storval Plateau to make sure the stone giants had abandoned their warlike practises. They find a group of elders restoring the abandoned shrine to Minderhal and Karrack promised to return the giant-killing spear Teraktinus once the Runelord Karzoug had been defeated. Grogg attracted the romantic attention of a young stone giant huntress called Sapphire. Andor persuaded the other hunters to take him mammoth hunting and they returned several days later dragging the corpse of majestic beast. The elders agreed to help the party decode Mokmorian’s journals and return to the Black Tower to do so. The party learned that Karzoug had compelled Mokmorian to seize several sites of interest (tenuously explaining the attack on Sandpoint), but seemed particularly interested in one specific ruin situated beside a frozen lake in the shadow of Mount Rimeskull, far to the north in the land of snow and swirling blizzards. Karrack curses his -4 racial hindrance in cold climates.

To be continued….
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Candi - Tue 7 Jul - 21:37

sooo Thursday Rotation 4, any confirmations what GMs are happy too run what game. Just wanna know soo not driving all the way there too find out my game isnt on.

Vic - Tue 7 Jul - 14:16

How is everyone

Sarge - Tue 7 Jul - 13:05

Great news everyone, we can return to the club on Thursdays! Please see the CORONA VIRUS - COVID 19 topic for more info

MellyMel - Thu 2 Jul - 13:23

they seem to have now corrected the mistake. strahd and giants were cheap too. now gone. ho hum. abyss still is

MellyMel - Thu 2 Jul - 12:32

just noticed on amazon the monster manual is available for £5.20. i'm guessing they cocked up so if you want one nows the time

moc - Wed 1 Jul - 21:26

Cheers sarge for answer .

Sarge - Wed 1 Jul - 17:10

Once told of a return date, any restrictions, this will determine game size. We can review Rotation Dates to see game length. GM's can then put up games and hopefully see a good response from players

Candi - Tue 30 Jun - 17:31

What plan are we going with in terms of rotations? So we can prep for which game we will return too.

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